


This makes sense in light of Nintendo’s past comments about developing HD games in house. GenGame reported on Tuesday that a source within Retro says that Nintendo has tasked the company with building multiple engines for Wii U to aid both first and third party developers in making games for the unusual tablet controller console.

While rumors continue to swirl about what Retro’s first game for the Wii U might be, a new one hints that Retro’s first creation for Wii U won’t be a game at all, but a proprietary engine for Nintendo to build HD games on. Like Rare was in the mid-‘90s, Retro Studios has become the western face of the intensely eastern Nintendo, a group of developers responsible for some of the best and most technologically impressive games to grace the Gamecube, Wii, and Nintendo 3DS over the past decade. So yeah, that’s a bummer.It’s appropriate that Texas-based Retro Studios inherited the Donkey Kong Country franchise from Rare Inc. The modder claims that they’re waiting for the Ryujinx developers to fix some things and add support for them. Unfortunately, theboy181 has not shared these mods yet with the public. Not only that, but the mod for Metroid Dread also unlocks the framerate of its cut-scenes. As such, when playing them with 120fps, both of them now have the correct speed and physics. Now what’s really cool here is that these mods completely fix the speed issues that these two games had with unlocked framerates. However, thanks to community patches, PC gamers can enjoy these two games with really high framerates. YouTube’s ‘theboy181’ has shared two videos, showcasing Metroid Prime and Metroid Dread running on PC via the Nintendo Switch emulators with 120fps.įor those unaware, by default, Metroid Prime and Metroid Dread are locked at 60fps on Nintendo Switch.
